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Thursday, July 29, 2010

New Halo: Reach Trailer Offers a Stunning Preview

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Halo: Reach is the most anticipated game for 2010 and this Campaign Trailer, “The Battle Begins”, shows why, it looks phenomenal!

If you haven’t pre-ordered Halo: Reach yet, do it soon to be sure you have this epic game day one.

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Press Release

NEW “HALO: REACH” TRAILER OFFERS A STUNNING PREVIEW OF THE BIGGEST BLOCKBUSTER GAME OF THE YEAR

In less than seven weeks, the epic battle for humanity’s survival will begin with the launch of the most anticipated game of 2010, “Halo: Reach.” To prepare the millions of fans worldwide awaiting the prequel to the blockbuster “Halo” trilogy, Bungie and Microsoft today released a stunning new trailer that offers a glimpse of the heroic themes and non-stop action in the most ambitious campaign in “Halo’s” history. Featuring a stirring sample of the original score by famed “Halo” composer Marty O’Donnell, the breathtaking trailer showcases several dramatic sequences from the game, including the Covenant invasion of the planet Reach and Noble Team’s effort to take the fight from the planet’s surface to space.

The debut of the new campaign trailer follows a slew of exciting “Halo: Reach” announcements at Comic-Con last week, including the world premiere of two brand new multiplayer experiences in “Halo: Reach”: Forge World and Firefight Versus. Forge World is a vast new environment in “Halo: Reach” with unlimited creative potential that will allow players to create and share their unique map designs over Xbox LIVE. Firefight Versus is a brand new multiplayer mode that pits a team of player-controlled Elites with Covenant AI support against a team of player-controlled Spartans. With an epic campaign, diverse competitive and cooperative multiplayer experiences, robust user-creation tools, player rewards, and more, “Halo: Reach” is the most ambitious “Halo” game ever and promises to set a new standard for action-packed entertainment, replayability and customization.

Additionally, Microsoft and Bungie announced a stunning lineup of custom-designed “Halo: Reach” hardware products at Comic-Con, including the Xbox 360 Limited Edition “Halo: Reach” Bundle, “Halo: Reach” Limited Edition Wireless Controller and “Halo: Reach” Limited Edition Wireless Headset. The Xbox 360 Limited Edition “Halo: Reach” Bundle has a suggested retail price of $399 (U.S.), and will be available on Sept. 14. The “Halo: Reach” Limited Edition Wireless Controller and Wireless Headset will be available in late August for the estimated retail prices of $59.99 (U.S.) and $49.99 (U.S.), respectively. All three products are available for preorder today while supplies last.

“Halo: Reach” is currently available for preorder in Standard, Limited and Legendary editions at participating retailers worldwide. The Standard Edition has an estimated retail price of $59.99 (U.S.), and the Limited and Legendary editions of the game will retail for $79.99 and $149.99 (U.S.), respectively, and are packed with extras fans won’t want to miss. As a special bonus, fans can receive a token to unlock an exclusive in-game Spartan Recon Helmet, by picking up a copy of the game on launch day at North American retail stores, and outside of North America by making a pre-order reservation at participating retailers.

Developed by award-winning studio Bungie exclusively for Xbox 360, “Halo: Reach” launches worldwide on Sept. 14, 2010, and in Japan on Sept. 15.

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